local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133220025
L1_1 = {}
L2_1 = {}
L2_1.config_id = 25001
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = -2614.958
L3_1.y = 218.534
L3_1.z = -4199.134
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 359.302
L3_1.y = 239.17
L3_1.z = 14.075
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 25007
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = -2615.822
L4_1.y = 219.735
L4_1.z = -4193.642
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 190.544
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 25008
L4_1.monster_id = 21011001
L5_1 = {}
L5_1.x = -2606.538
L5_1.y = 222.69
L5_1.z = -4198.449
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 263.891
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9003
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 25009
L5_1.monster_id = 21010301
L6_1 = {}
L6_1.x = -2628.802
L6_1.y = 214.525
L6_1.z = -4204.398
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 297.852
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 25011
L6_1.monster_id = 21010601
L7_1 = {}
L7_1.x = -2613.134
L7_1.y = 220.477
L7_1.z = -4190.155
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 224.017
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.pose_id = 9002
L6_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 25002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -2611.83
L3_1.y = 220.493
L3_1.z = -4188.535
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 211.357
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 25005
L3_1.gadget_id = 70310004
L4_1 = {}
L4_1.x = -2623.515
L4_1.y = 218.089
L4_1.z = -4196.563
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 25006
L4_1.gadget_id = 70310009
L5_1 = {}
L5_1.x = -2612.219
L5_1.y = 219.533
L5_1.z = -4197.294
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 354.849
L5_1.y = 53.82
L5_1.z = 3.757
L4_1.rot = L5_1
L4_1.level = 27
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1025003
L2_1.name = "ANY_MONSTER_DIE_25003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_25003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_25003"
L3_1 = {}
L3_1.config_id = 1025004
L3_1.name = "MONSTER_BATTLE_25004"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_MONSTER_BATTLE_25004"
L3_1.action = "action_EVENT_MONSTER_BATTLE_25004"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 25001
L5_1 = 25009
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 25002
L5_1 = 25005
L6_1 = 25006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_25003"
L5_1 = "MONSTER_BATTLE_25004"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 25007
L6_1 = 25008
L7_1 = 25011
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_25003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 25002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_25003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 25009 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_BATTLE_25004 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133220025
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_BATTLE_25004 = L1_1
